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THEKRAIDSTER
Getting... bored... of... space... BAM BAMBAM BAM take that space!

Age 27, Male

Elsewhere

Joined on 3/31/09

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3
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Civilian
Global Rank:
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12
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Medals:
276

THEKRAIDSTER's News

Posted by THEKRAIDSTER - September 15th, 2010


I am currently making a Sonic Riders game where you avoid obstacles while collecting Ring monitors, Air tanks, Super air tanks and rings.
I haven't gotten very far into it yet, so there will be more coming up.


Posted by THEKRAIDSTER - August 29th, 2010


Would anyone even care if I made a new Red & Blue game that's more adventure-y co-op-y that has better scripting?
'cos I already started on one.
The graphics are a lot better, they actually have character designs and the music's not annoying.

Red & Blue...Spectrum?


Posted by THEKRAIDSTER - August 21st, 2010


Bad news: All the medals for SRPG2 got denied.
I don't know why.
There were challenging ones, like defeating Robotnik in the last level!


Posted by THEKRAIDSTER - August 17th, 2010


Hey!
I've removed a few cheats that didn't work out. Those would be the characters' individual level selects.
I've deleted them because it wouldn't stop the title screen music and begin the actual game music when it went to the level.
Oh well. I'll just add a different cheat instead.
So I'll have to remove the medals for the level selects.
-TK

SRPG2 Update: 8/17


Posted by THEKRAIDSTER - August 14th, 2010


SRPG2 is back on track! I've fixed the scripting, and now it's going to work again.
But, because of the delay, I haven't been able to work on it for a while, so there are only 2 levels:
Blue Grass Zone and Fire Gardens Zone (BGZ Act 2).
Also, a good note:
IF these get approved, SRPG2 will have MEDALS!!
Thank you, NG APi!
-TK

SRPG2 UPDATE!!!


Posted by THEKRAIDSTER - July 24th, 2010


Thanks to AS2, SRPG2 will be delayed a bit. This is because AS2 MESSED UP THE MOVEMENT, so I'll have to switch it back to AS1 and completely redo the movement actions.
Sorry for the inconvenience :)
-TK


Posted by THEKRAIDSTER - July 12th, 2010


I have the first 5 levels of Char's Quest done! The control scheme is the same, the exit is a star, the enemy AI is different, and there is a score. You get at least 3 points for every coin. If not, you didn't stay on that spot for a second.
Enjoy, tell me what you think so far.
(just a recap: WAD to move, click enemies to kill them.)
PLAY CHAR'S QUEST DEMO


Posted by THEKRAIDSTER - July 10th, 2010


Today is the day I get Flash 8 installed! In case you didn't know of this, check out my previous post.


Posted by THEKRAIDSTER - July 4th, 2010


Yes, it is true. I got tired of the limitations of flash MX, and soon I will have Flash 8 installed. So I will make the following games awesomer or remake them:
Sonic RPG Maze
Char's Adventure
Char's Adventure 2
Marble Zombie Massacre
Marble Zombies: Beginning
A JtHM Game
Skateboard Sam
Sonic RPG Maze 2

The following games are new games:
Sonic RPG Maze 2 (yes, it will be awesomer AND new)
Sprite Fight: Mario World
Char's Quest
Coin Battle: Super Charged
Coin Battle Origins
Sketch Pad


Posted by THEKRAIDSTER - June 8th, 2010


Sonic RPG Maze 2 is having some cheats added at the moment. They all take place at the character select screen and you do not find how to access them until you reach a secret room in one of the last levels (Death Egg act 2). Here is a list of what those cheats are:
-playing as a flying SD card
-SPECIAL SURPRISE!(no more about it)
-Ghostie (transparent) Sonic
-Super Sonic

Hope to bring more updates about my biggest game ever!
-THE ORIGINAL PIRATE ENCHILADA